Targeting global gamers with 10-minute demo and Tasogare Hall booth recreation
Nexon Games Unveils Fareidolia Playable Demo at TGS 2026
Chanhwi "Charliee" Kim [email protected] Sep 16, 2026 Korean (한국어) KO Add us onNexon Games has launched its full-scale push into the global market with the first-ever public reveal of a 10-minute playable demo build and an interactive booth for Fareidolia, its new anime-style game currently in development, at Tokyo Game Show 2026 (TGS 2026).
As Tokyo Game Show 2026 (TGS 2026)—considered one of the world's top three gaming trade shows—kicked off, Fareidolia, developed by RX Studio under Nexon Games' IO Division, was revealed to global gamers in playable form for the first time. Fareidolia has drawn early anticipation from subculture fans as the newest title from the IO Division, which built an unrivaled fandom through Blue Archive. The event takes place over five days from September 17 to 21 at Makuhari Messe in Chiba Prefecture, Japan, where Nexon Games set up a booth in Hall 7, Area C04 featuring a life-sized recreation of Tasogare Hall, the game's core location.
The game's worldview is set at the Revitalization Center in "Anima City," an alternate world that resembles reality. Players take on the role of head of the Revitalization Center and administrator of "Tasogare Hall"—a dormitory for civil servants—spending daily life alongside "Mates" who possess special abilities while resolving urban problems. Gameplay is designed around a loop of setting out from Tasogare Hall for exploration and combat before returning home, allowing players to build bonds with characters based on their choices. Combat features a "Live Turn Battle" system, where players strategize by tracking action times and turn order in real time.
The on-site demo build lasts approximately 10 minutes, densely packing in the game's core systems. Attendees can step inside Tasogare Hall—which has turned into a dungeon due to anomalous phenomena—and control a three-person party consisting of Minie, Ohana, and Shami. The combat features dynamic battles where players predict enemy movements to attack within a limited time and utilize a boost gauge to advance a Mate's action order. Alongside this, an interaction feature using a voice recognition system was implemented, allowing players to chat with characters or summon Mates using voice commands.
Inside the booth, spatial elements of Tasogare Hall—such as a large pendulum clock and an elevator—were installed alongside a 12-seat demo zone to heighten immersion. In addition, an interactive "Mates Rock-Paper-Scissors" zone allows visitors to interact with the characters, with 2026 TGS limited-edition merchandise awarded upon completing stamp missions. First revealed in 2024 under the name Project RX, Fareidolia made an appearance at Anime Expo 2026 in Los Angeles in July before locking in its official title on August 24.
Minseo Cha, Producer at Nexon Games' RX Studio, said, "We are delighted to present Fareidolia on the TGS stage following Anime Expo," adding, "We will do our utmost to ensure that the alternate world and Mates in Fareidolia feel tangibly real to players, and we promise to continue showing ongoing development moving forward."
This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]- NEWS
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- FAREIDOLIA
Chanhwi "Charliee" Kim
[email protected]
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