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Webzen to Host 'Tyrant of the Defense Game: LAST STAGE' Demo Zone at G-Star

Webzen will showcase its new title, Tyrant of the Defense Game: LAST STAGE—currently under development by its subsidiary Webzen Crevix—at the upcoming G-Star in November, presenting an approximately 15-minute hands-on…

Webzen to Host 'Tyrant of the Defense Game: LAST STAGE' Demo Zone at G-Star

Webzen will showcase its new title, Tyrant of the Defense Game: LAST STAGE—currently under development by its subsidiary Webzen Crevix—at the upcoming G-Star in November, presenting an approximately 15-minute hands-on demo to the public for the first time.

Webzen (CEO Taeyoung Kim) announced that it will set up a demo zone at G-Star for Tyrant of the Defense Game: LAST STAGE (hereafter Tyrant of the Defense Game: LAST STAGE), a tactical command RPG being developed through its subsidiary studio Webzen Crevix (CEO Donghyun Kim) based on Naver Webtoon's popular IP I Became the Tyrant of a Defense Game.

Tyrant of the Defense Game: LAST STAGE seeks visual differentiation from existing games by combining 3D background environments built with Unreal Engine 5 and diorama pixel art characters crafted by hand, pixel by pixel. While following the foundation of the original webnovel and webtoon, the game expands its worldview by adding new narrative elements, including character relationship trees and various side stories. Webzen is currently polishing the overall game quality with a target official launch in 2027.

At G-Star this November, Webzen plans to provide a demo version featuring an approximately 15-minute tutorial so visitors can experience the gameplay firsthand. The company is currently finalizing preparations while adjusting the scope of content to be showcased at the booth. In this demo, players can directly experience how the original story's core progression—'exploration,' 'defense battle,' and 'domain management'—has been restructured into a gameplay system focused on party composition and tactical operation. In particular, the game promises deep tactical depth by combining detailed placement strategies tailored to class roles such as 'tanker' and 'dealer' with a system that allows players to command characters directly.

This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]
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Chanhwi "Charliee" Kim

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